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Good Time Chapeau (Golden) - FAB304 (FAB304) - Flesh and Blood: Promo Cards Cold Foil
Equipment
Head
Guardian
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)
Action — Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
Action — Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
2
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Good Time Chapeau (Golden) - FAB304 (FAB304) - Flesh and Blood: Promo Cards Cold Foil
Good Time Chapeau (Golden) - FAB304 (FAB304) - Flesh and Blood: Promo Cards Cold Foil
Equipment
Head
Guardian
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)
Action — Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
Action — Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
2
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From $139.55
Good Time Chapeau (Golden) - FAB304 (FAB304) - Flesh and Blood: Promo Cards Cold Foil—
$139.55
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Description
Equipment
Head
Guardian
Betsy Specialization (You may only have this in your deck if your hero is Betsy.)
Action — Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
Action — Destroy a Gold you control: Your next attack this turn gets "When this attacks a hero, wager a Might and a Vigor token with them." Go again
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
2











